
#ifndef STYLEEDITDIALOG_H
#define STYLEEDITDIALOG_H

#include <BStackLayout>
#include <BListWidget>
#include <BDialog>

using namespace BWE;

class StyleEditDialog : public BDialog
{
	BOBJECT(StyleEditDialog);
public:
	StyleEditDialog(BWidget* parent = 0);
	~StyleEditDialog();

protected:
	void slotAssetChanged(BObject* object, const BValue& value);


private:
	BListWidget*		_typeListWidget;
	BListWidget*		_signListWidget;

	BButton*			_colorButton;
	BButton*			_fontButton;
	BStackLayout*		_sampleLayout;

};

#endif
